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Post by David on Dec 8, 2011 9:02:48 GMT -5
Need to implement these, basically:
All players limited to skill level 12, however, if you try to train a level 12 there's a test say a 10% chance modified on age of them becoming a star.
Star players can be trained, at double cost, to level 15.
If they fail the star test, the player can never be a star.
A step further would be "best player in the world" but I'll leave that one for now!
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